<climbing>
By default worlds have climbing disabled. Adding this element allows you to toggle climbing on or off dynamically.
Props
| Prop | Type | Description | Default |
|---|---|---|---|
| enabled | Boolean | Whether climbing is enabled | true |
Notes
- You can control climbing per-shape with the
climbable={true|false}prop. You can also control climbing inside of a GLTF model by adding_noclimbor_climbtags to collider meshes. The kind of world you build should determine which way to around is easiest to work with.